What we do
Eurocom offer a full development service on console, handheld and PC platforms. Our experienced and talented teams cover all aspects of development including art, animation, design, audio and QA. In particular we benefit from a strong suite of proprietary tools, libraries and engine technology built over many years. In particular, our proprietary technology base provides a superb platform for next-generation development.
Our development philosophy has always been to choose titles where we can generate the maximum return for our publishers by creating a title that is both a great game and entirely faithful to the underlying property. With such a hit-driven market, we prefer to work on a smaller number of high profile titles and look to maximize sales of those titles. As a developer, and for our publishing partners, it makes much more sense for us to strive to create a smaller number of million+ unit selling titles than a larger number of lower-quality titles that will achieve a small fraction of that success.
We have always valued our independence and the ability this gives us to choose the strongest hardware platforms, licenses and publishers to work with. We also strive to maintain a diverse range of developments within the company, so that employees have as much variety as possible in the projects, genres and hardware they work on. This also gives the company a superb technology base to utilise across a wide range of titles.