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- 3D Artist (Environment Artist)
Produce art assets in line with project requirements.
Games ProgrammerTo perform high level programming in relation to movement of gameplay characters.
Level/Gameplay DesignerTo design and trigger levels.
Technical Animator and ScripterThe primary focus is to build, evolve and maintain all technical aspects of the in-house Maya production pipeline, developing new and intuitive tools whilst supporting current ones.
Technical Animator (Character Rigger)The primary focus of the character rigger is to build and maintain character setups within a game production pipeline.






