3D Artist (Character Modeller/Texturer) Job Vacancies
Job Description for 3D Artist (Character Modeller/Texturer)
- Location: Eurocom House, Derby
- Reporting to: Lead Artist/Project Manager
Main purpose of 3D Artist (Character Modeller/Texturer)
Produce art assets in line with project requirements.
General duties and responsibilities
- Create high quality graphical content consistent with the style and vision of the game.
- Be able to meet schedules and artistic standards in a professional manner.
- Report back to the Lead Artist/Project Manager on progress and raise any other issues that may need to be addressed.
- Work collaboratively with artists and programmers and actively contribute to the development process.
- Undertake research prior to the commencement of a new project to support future project tasks/activities.
- To carry out any other duties as may reasonably be required.
Specific duties and responsibilites
- Model in-game characters with effective use of polygon budget.
- Model high poly characters to the required standard and level of detail.
- Create UV map with good layout, use of space and minimal texture distortion.
- Produce normal maps and surface bakes.
- Create textures to the appropriate style and standard.
Skills
- An intermediate to advanced level of knowledge using Maya or Max.
- An intermediate to advanced level of knowledge using Photoshop.
- An intermediate to advanced level of knowledge of ZBrush would be an advantage.
- Knowledge of human and animal anatomy plus cloth and drapery would be beneficial.
- A good understanding of underlying mesh construction techniques for joint deformation and facial animation, etc.
Experience
- Previous experience in a similar industry would be highly desirable but not essential.
- Experience in creating high quality textures.
- Good interpersonal skills and experience of working in a creative team.
- Self-disciplined and proactive approach to work.
- Able to promote good practice.
- Willing to share knowledge/experience with others, particularly juniors/trainees.
- Keep up-to-date with technological/game advancements and knowledge of games generally.
Qualifications
- An art related qualification would be desirable but not essential.